Free pdf download staff: the weapon of wizards
Even better, follow the rules as written and you'll keep game balance steady. Excalibur Awaits. About the Creators. Bruce Cordell is the author of several Forgotten Realms novels. Kolja Raven Liquette is best known for authoring the Waking Lands web site and has published articles in Dragon Magazine. Please feel free to mail corrections, comments, and additions to kevin. These PDF files are digitally watermarked to signify that you are the owner.
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Click here. Advanced Search. Weapons of Legacy 3. From Wizards of the Coast. Watermarked PDF. Average Rating 5 ratings. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today.
This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. This part of our work will never end. Customers Who Bought this Title also Purchased. Reviews 1. Please log in to add or reply to comments. Paul M. Like its description says, this book provides a system for using items that become stronger depending on their wielder's experiences.
There are roughly 50 of these so-called legacy items detailed here, each of them with its own history and stats. Most [ See All Ratings and Reviews. Browse Categories.
Rule System. Apocalypse World Engine. The Weapon Wizards shows how this tiny nation of 8 million learned to adapt to the changes in warfare and in the defense industry and become the new prototype of a 21st century superpower, not in size, but rather in innovation and efficiency-and as a result of its long war experience.
Sitting on the front lines of how wars are fought in the. Download Free PDF. A short summary of this paper. Light Dagger 2 gp 1d4 piercing 1 lb. Two-handed Handaxe 5 gp 1d6 slashing 2 lb. Versatile 1d8 Sickle 1 gp 1d4 slashing 2 lb. Light Spear 1 gp 1d6 piercing 3 lb. Versatile 1d10 Flail 10 gp 1d8 bludgeoning 2 lb. Heavy, reach, two-handed Greataxe 30 gp 1d12 slashing 7 lb.
Heavy, two-handed Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed Lance 10 gp 1d12 piercing 6 lb. Reach, special Longsword 15 gp 1d8 slashing 3 lb. Versatile 1d10 Maul 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed Morningstar 15 gp 1d8 piercing 4 lb. Heavy, reach, two-handed Rapier 25 gp 1d8 piercing 2 lb. Finesse Scimitar 25 gp 1d6 slashing 3 lb.
Finesse, light Shortsword 10 gp 1d6 piercing 2 lb. Finesse, light Trident 5 gp 1d6 piercing 4 lb. Versatile 1d10 Whip 2 gp 1d4 slashing 3 lb. Blowgun Needles 50 1 gp 1 lb.
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